znone
2021-10-05 a77db3e50bb5429b17e8d89bf71403dfdf39985c
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#ifndef _QTL_DATABASE_POOL_H_
#define _QTL_DATABASE_POOL_H_
 
#include <memory>
#include <vector>
#include <atomic>
#include <thread>
#include <mutex>
#include <chrono>
#include <algorithm>
 
namespace qtl
{
 
template<typename Database>
class database_pool
{
public:
    typedef Database value_type;
    typedef std::shared_ptr<Database> pointer;
 
    database_pool()
        : m_trying_connection(false), m_stop_thread(false)
    {
    }
 
    virtual ~database_pool()
    {
        if(m_background_thread.joinable())
        {
            m_stop_thread=true;
            try
            {
                m_background_thread.join();
            }
            catch (std::system_error&)
            {
                //igore the error
            }
        }
        clear();
    }
 
    pointer get()
    {
        Database* db=popup();
        if(db==NULL && m_trying_connection==false)
            db=create_database();
        return pointer(db, [this](Database* db) {
            recovery(db);
        });
    }
 
    bool test_alive()
    {
        if(m_databases.empty()) 
            return false;
        std::unique_lock<std::mutex> lock(m_pool_mutex);
        auto it=m_databases.begin();
        while(it!=m_databases.end())
        {
            Database* db=*it;
            if(!db->is_alive())
            {
                delete db;
                it=m_databases.erase(it);
            }
            else
            {
                ++it;
            }
        }
        if(m_databases.empty())
        {
            lock.unlock();
            try_connect();
            return false;
        }
        else return true;
    }
 
private:
    std::vector<Database*> m_databases;
    std::mutex m_pool_mutex;
    std::atomic<bool> m_trying_connection;
    std::thread m_background_thread;
    bool m_stop_thread;
 
    virtual Database* new_database() throw()=0;
    void recovery(Database* db)
    {
        if(db==NULL) return;
        if(db->is_alive())
        {
            std::lock_guard<std::mutex> lock(m_pool_mutex);
            m_databases.push_back(db);
        }
        else
        {
            delete db;
            {
                std::lock_guard<std::mutex> lock(m_pool_mutex);
                clear();
            }
            try_connect();
        }
    }
 
    Database* create_database()
    {
        Database* db=new_database();
        if(db) return db;
 
        {
            std::lock_guard<std::mutex> lock(m_pool_mutex);
            clear();
        }
        try_connect();
        return NULL;
    }
 
    Database* popup()
    {
        Database* db=NULL;
        std::lock_guard<std::mutex> lock(m_pool_mutex);
        if(!m_databases.empty())
        {
            db=m_databases.back();
            m_databases.pop_back();
        }
        return db;
    }
 
    void try_connect()
    {
        if(m_trying_connection)
            return;
 
        m_trying_connection=true;
        
        try
        {
            m_background_thread=std::thread(&database_pool<Database>::background_connect, this);
        }
        catch (std::system_error&)
        {
            m_trying_connection=false;
        }
    }
 
    void background_connect()
    {
        Database* db=NULL;
        int interval=1;
        while(db==NULL && m_stop_thread==false)
        {
            db=create_database();
            if(db==NULL)
            {
                std::this_thread::sleep_for(std::chrono::seconds(interval));
                if(interval<60) interval<<=1;
            }
        }
        if(db)
        {
            recovery(db);
        }
        m_background_thread.detach();
        m_trying_connection=false;
    }
 
    void clear()
    {
        std::for_each(m_databases.begin(), m_databases.end(), std::default_delete<Database>());
        m_databases.clear();
    }
};
 
template<typename T, typename EventLoop, typename Connection>
class async_pool
{
public:
    typedef Connection value_type;
    typedef std::shared_ptr<Connection> pointer;
 
    async_pool(EventLoop& ev)
        : m_ev(ev), m_trying_connecting(false)
    {
    }
 
    virtual ~async_pool()
    {
        clear();
    }
 
    /*
        Handler defines as:
        void handler(const pointer& ptr);
    */
    template<typename Handler>
    void get(Handler&& handler, EventLoop* ev=nullptr)
    {
        Connection* db = popup();
        if(ev==nullptr) ev=&m_ev;
        
        if(db)
        {
            db->bind(*ev);
            handler(typename Connection::exception_type(), wrap(db));
        }
        else if (m_trying_connecting == false)
        {
            create_connection(ev, [this, handler](const typename Connection::exception_type& e,  Connection* db) {
                handler(e, wrap(db));
            });
        }
        else
        {
            handler(typename Connection::exception_type(), nullptr);
        }
    }
 
    void test_alive()
    {
        if (m_connections.empty())
            return;
        std::unique_lock<std::mutex> lock(m_pool_mutex);
        auto it = m_connections.begin();
        while (it != m_connections.end())
        {
            Connection* db = *it;
            db->is_alive([this, db](const typename Connection::exception_type& e) {
                if (e)
                {
                    std::unique_lock<std::mutex> lock(m_pool_mutex);
                    auto it = std::find(m_connections.begin(), m_connections.end(), db);
                    delete db;
                    m_connections.erase(it);
                    if (m_connections.empty())
                        try_connect();
                }
            });
            ++it;
        }
    }
 
private:
    EventLoop& m_ev;
    std::vector<Connection*> m_connections;
    std::recursive_mutex m_pool_mutex;
    std::atomic<bool> m_trying_connecting;
 
    void recovery(Connection* db)
    {
        if (db == NULL) return;
        db->is_alive([this, db](const typename Connection::exception_type& e) {
            if (e)
            {
                {
                    std::lock_guard<std::recursive_mutex> lock(m_pool_mutex);
                    clear();
                }
                try_connect();
            }
            else
            {
                if(!db->unbind())
                    throw std::runtime_error("destroy a busysing connection.");
                std::lock_guard<std::recursive_mutex> lock(m_pool_mutex);
                m_connections.push_back(db);
            }
        });
    }
 
    template<typename Handler>
    void create_connection(EventLoop* ev, Handler&& handler)
    {
        T* pThis = static_cast<T*>(this);
        pThis->new_connection(*ev, [this, handler](const typename Connection::exception_type& e, Connection* db) {
            handler(e, db);
            if (!db)
            {
                std::lock_guard<std::recursive_mutex> lock(m_pool_mutex);
                clear();
 
                timeval tv = { 1,  0};
                m_ev.set_timeout(tv, [this]() {
                    try_connect();
                });
            }
        });
    }
 
    Connection* popup()
    {
        Connection* db = nullptr;
        std::lock_guard<std::recursive_mutex> lock(m_pool_mutex);
        if (!m_connections.empty())
        {
            db = m_connections.back();
            m_connections.pop_back();
        }
        return db;
    }
 
    void try_connect()
    {
        if (m_trying_connecting)
            return;
 
        m_trying_connecting = true;
        create_connection(&m_ev, [this](const typename Connection::exception_type& e, Connection* db) {
            if (db)
            {
                std::lock_guard<std::recursive_mutex> lock(m_pool_mutex);
                m_connections.push_back(db);
            }
            else
            {
                m_trying_connecting = false;
            }
        });
    }
 
    void clear()
    {
        std::for_each(m_connections.begin(), m_connections.end(), std::default_delete<Connection>());
        m_connections.clear();
    }
 
    pointer wrap(Connection* db)
    {
        if (db)
        {
            return pointer(db, [this](Connection* db) {
                recovery(db);
            });
        }
        else return nullptr;
    }
};
 
}
 
#endif //_QTL_DATABASE_POOL_H_